Glossary of Common
Digital Photography Terms
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| Anti-Aliasing |
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Smooths out hard edges in a drawing by blending colors. This is
especially apparent when applied to text.
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| Aperture |
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Refers to the camera's adjustable opening (also known as a diaphragm
or iris) that allows light to reach the camera's sensor (or film). The
size of the aperture is measured using an f-number also called
the f-stop (F8, f/8, etc). The smaller the f-number, the larger
the camera's opening. The size of the aperture directly affects
depth of field and
shutter speed.

A low f-stop like F2 requires a higher shutter speed, which creates a
shallow depth of field. A higher f-stop like F16 requires a slower
shutter speed, which allows for a greater depth of field. Lenses usually
have a minimum and maximum aperture. A lens with a large maximum
aperture (or a low f-stop like F2) is often called a fast lens.
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| Artifact |
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Unwanted distortions in an image caused by
lossy image compression.
Artifacts like the ones on the left are typical of compressed JPEGs. The
visibility of the artifacts depends on the level of compression used.
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| Bit |
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The smallest unit of computer memory, short for binary digit.
A bit has two states: zero (off) and one (on). Eight bits create a byte.
Therefore, a byte can represent any one of 256 states (2 to the 8th
power). |
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Bit Depth or
Color Depth |
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The number of colors (or shades of gray) available in the image.
Each pixel in an image is created by mixing the values for red, green,
and blue. Currently, consumer-level graphics cards limit each color to
one byte (or 8 bits) of memory. Consequently, the maximum color depth an
image can have is 24 bits (3 x 8 bits for each color). These 24 bits
allow for 2^24 (or 256 x 256 x 256) colors creating the rich 16.7
million color display you are used to. You can manually reduce this
color depth for any individual photograph in an image editing software
like FotoFinish. Reducing the bit depth reduces the number of colors
displayed in the image. This smaller palette of indexed colors requires
less memory to store than a regular 24-bit, or True Color, photograph.
However, by reducing color depth, you also open the door to
color banding and
dithering.
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| Bitmap image |
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Images created or captured as a grid of colored dots called
pixels. Because a bitmap image - also known as a raster image -
contains a finite number of pixels, the way a bitmap image looks is
affected by its resolution. If you scale a bitmap image, it will lose
detail and quality. See also
vector image.
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| Blooming |
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A distortion caused by an overflow of charge from one image sensor
pixel to another. Blooming typically occurs with heavily backlit
subjects such as leaves shot against the sky. |
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| Blur |
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A lack of sharpness in the image caused by
resampling, a missed focus, or by camera or subject movement during
a slow
shutter speed.
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| Bracketing |
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Taking two or three extra shots of the same subject with different
exposure settings to ensure a perfect exposure. |
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| Brightness |
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Describes how light or dark we perceive a color to be. The higher
the brightness value, the closer the color will be to white. The
brightness of a color is the same as its
value. |
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| Burn |
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To darken a small area of the picture in an image editing software
or a darkroom. |
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| Chroma |
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Refers to the purity of color. The less gray, white, or black a
color has in it, the more pure and vivid it will appear. Sometimes this
term is used interchangeably with
saturation.
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| Chromatic Aberration |
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Purple
fringing that occurs along the edges of backlit subjects such as plants,
people, and buildings. Chromatic aberrations occur when the camera lens
can't focus the different wavelengths of light onto the same spot on the
image.
Notice the purple light along the edges of the bars on the picture to
the right.
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| CMYK |
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A
color model based on four process colors: Cyan, Magenta,
Yellow, and Black. The colors are mixed to create a full-color image on
a printer. The printing press prints an image in four separate layers
starting with yellow, then cyan, magenta, and black. The CMYK color
model is different from the
RGB model used on your computer display and digital cameras. Unlike
a computer screen which emits light, ink absorbs it and the color our
eyes perceive is the color that is reflected from the paper. Because the
process involves absorbed instead of emitted light, CMYK is a
subtractive color model (you start with white light and create colors by
absorbing certain wavelengths of that light). Cyan absorbs the red
component of white light, magenta absorbs green, and yellow absorbs
blue. As you mix cyan, magenta, and yellow together, you will eventually
get black. |
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| Color or White Balance |
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Refers to the relative intensity of colors in your image. Without
correction, a picture taken at sunset can seem too yellow or orange and
a picture taken under fluorescent lights might seem too green. Some
cameras come with built in automatic white balance correction. You can
also adjust the color balance in an image editing software. The colors
are divided into three pairs: Cyan and Red; Magenta and Green; and
Yellow and Blue. As you increase the amount of one color, you also
automatically reduce its inverse.
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| Color Banding |
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The appearance of visible bands of colors that replace subtle
gradations in order to accommodate a reduced palette.

The original image
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Colorbanding caused by reducing
the image to only 8 colors
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| Color Model |
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A system of classifying individual colors.
CMYK is the color model used in printing.
RGB is the color model used in TV sets and computer monitors. HSL,
HSB, HSV, and LCH are color models that describe how we perceive color. |
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| Compression |
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Storing image data in a way that results in a reduction in file
size. Compressing data is especially important when you want to publish
images to the web or e-mail.
GIFs,
JPEGs, and
PNGs are all common compressed file formats. Compression can be
lossy or lossless. Lossless compression doesn't lose any image data.
GIFs and
PNGs are lossless file formats (although GIFs lose color depth).
Lossy compression results in the loss of image data every time the image
is saved.
JPEG is a lossy file format. |
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| Contrast |
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Measures the rate
brightness values change in the image. A high contrast image has a
narrow range of relative brightness values. As you increase contrast in
an image editing software, the dark colors become darker and the light
colors become lighter. For some images, increasing contrast can help
bring out details in the image. |
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| Depth of Field |
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Refers to the distance between the closest and farthest sharp or
in-focus portion of a photograph (also called the focal range). A large
depth of field means that a large area both in front and behind your
main subject will appear sharp. A shallow depth of field implies that
anything other than your main focus point will appear blurred. A smaller
f-stop (F2) will create a shallow depth of field. A larger f-stop (F11)
will create a greater depth of field.

A picture taken with
the camera set to F8
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A picture taken with
the camera set to F2
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| Digital Zoom |
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A cropping and
interpolation of an image within the camera to get closer to the
main subject and mimic a greater zoom without actually gaining any
additional image detail. Because it often results in a blurry and
pixelated image, you should avoid using digital zoom.
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| Dithering |
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The process of mixing existing colors to create the illusion of
another color that is not available in the given palette. There are two
types of dithering: pattern and diffusion. Pattern dithering arranges
pixels in a rigid pattern. Diffusion dithering applies a random pattern
of pixels that adds a subtle grainy texture to the image.
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| Dodge |
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To lighten a small area of the picture in an image editing software
or a darkroom. |
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| DPI |
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Short for dots per inch, DPI measures the
resolution or density of dots within a given area. Originally DPI
was used to describe printing resolution and
PPI referred to the embedded resolution of a digital image, today
many people use the two terms interchangeably. |
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| Exposure |
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The amount of light that your camera captures while taking a
picture. Too much light can create an overexposed image while not enough
light can result in an underexposed photograph. An overexposed
photograph is lighter than it should be and an underexposed photograph
is darker than it should be. Exposure is the result of any combination
of
aperture size and
shutter speed.
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| Flare |
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A series of bright polygons in the image caused by internal
reflections within the camera's lens. Lens flare usually occurs when you
shoot directly at a strong light source like the sun or a street lamp.
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| Gamut |
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The range of colors that can be captured or displayed by a device. |
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| GIF |
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Stands for Graphics Interchange Format developed by
Compuserve-Unisys. It is one of the main graphic formats displayed by
web browsers. GIFs store bitmaps in patterns of indexed 8-bit color (256
colors or less) using a special algorithm called Lempel-Ziv-Welch (LZW).
Using this algorithm, gifs compress the raw bitmaps into smaller file
sizes. Because of their limited
color depth, GIFs are better suited for images made up from solid
colors such as logos, icons, and buttons.
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| Halftone |
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The process (also called screening) by which a printer simulates
continuous shades of colors while only using four colors: cyan, magenta,
yellow, and black (CMYK).
When printed, individual pixels in an image will be represented by a
random pattern of these smaller, various-sized printer dots.
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| HSB |
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A color model that describes color in terms of
Hue,
Saturation, and
Brightness.
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| HSL |
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A color model that describes color in terms of
Hue,
Saturation, and
Lightness.
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| HSV |
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A color model that describes color in terms of
Hue,
Saturation, and
Value.
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| Hue |
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The distinct characteristics of color that distinguishes blue from
red and yellow from green, etc. Technically, hue is the dominant
wavelength in the reflected or emitted light.
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| Interpolation |
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An algorithm used to create pixels based on existing pixel data when
you scale an image.
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| ISO (ASA) speed |
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A measure of a film's sensitivity to light. A 400 speed film is more
sensitive to light than a 100 speed film. Consequently, the faster film
is better suited for low-light photography. Unfortunately, faster films
also create more
noise and reproduce colors less accurately than slower films.
Digital cameras either have a preset ISO sensitivity or they allow you
to choose from a variety of film speed settings.
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| Jaggies |
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The stair-like appearance of diagonal lines.

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| JPEG |
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Stands for Joint Photographic Experts Group. Along with
GIFs, the JPEG file format is one of the main graphic formats
displayed on the web. JPEGs use a
compression method that sacrifices image information to reduce the
file size called
lossy compression. This means that every time you save an image as a
JPEG, some of the original image data will be lost. JPEGs store images
in 24-bit color (GIFs only use 8 bits or less) allowing you to save
millions of colors. Consequently, JPEGs are better suited for
photographs and images with fine gradations of tone and color.
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| LCH |
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A color model that describes color in terms of
Luminance,
Chroma, and
Hue.
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| Lightness |
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See
luminance. |
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| Lossless compression |
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A type of file
compression that reduces file size without losing image date.
PNGs and
GIFs are common lossless file formats. |
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| Lossy compression |
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A type of file
compression that results in the loss of image data every time the
image is saved.
JPEG is a lossy file format. |
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| LPI |
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Stands for lines per inch. LPI measures the frequency of
lines a printer can create while
halftoning. |
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| Luminance |
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The lightness or luminance of a color is similar to its
value or
brightness but the two are not the same thing. In the physical
world, luminance is the physically quantifiable intensity of light
measured in energy per unit area. On your computer the sun may appear
brighter than a tree, but in reality each pixel on the screen is
emitting the same amount of energy. Luminance is a way to recreate that
light effect on the computer. Colors wash out as luminance increases and
colors darken as luminance decreases.
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| Macro |
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A one to one or higher magnification of a subject captured on film. |
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| Noise |
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An unwanted grain pattern in an image often caused by slow shutter
speeds and high
ISO settings.
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| Pan |
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Moving the camera horizontally to capture a subject in motion.
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| Panorama |
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A series of images stitched together to create a picture wider than
what the camera is normally capable of capturing.
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| Pixel |
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Short for a picture element, a pixel is the smallest unit of space
in a computer image or display. Every image on your computer is made up
of a colored grid of square pixels.
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| Pixelization |
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The appearance of recognizable square pixels in an image.
Pixelization usually occurs when a bitmap image has been enlarged beyond
optimal range for its given number of pixels.
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| PNG |
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Stands for Portable Network Graphic. The PNG file format is a great
alternative to the GIF format. PNGs compress bitmaps without loss and
also support transparency and 24-bit color. You can save a photo-quality
image as a PNG without losing image information (like you would with a
JPEG) or color (like you would with a
GIF).
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| PPI |
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Stands for pixels per inch. PPI is a way to measure
resolution or the density of pixels within a given area. This
measurement allows the software program to tell the printer how large to
print a given image. |
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| RGB |
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An
additive
color model that starts with black, the absence of light. Computer
monitors emit a combination of three colors: red, green, and blue to
create a full color display. Unlike the subtractive
CMYK model, with all three RGB colors combined, we get white light.
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| Resample |
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Changing the pixel dimensions of a bitmap image. When you decrease
the number of pixels in the image, you are downsampling, which
results in a loss of image data and a blurrier image. Use downsampling
to reduce the file size and viewing dimensions of an image for web or
e-mail publishing. When you increase the number of pixels in the image,
you are upsampling. Upsampling also often results in a blurry,
pixelated image. You should avoid resampling images that are going
to be printed.
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| Resolution |
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Refers to the total number and density of pixels available in a
bitmap image. Read this
quick lesson for more detailed information.
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| Saturation |
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The intensity of a color with respect to its
brightness or
value. Given a level of brightness, saturation measures the amount
of gray in a color. A color that lacks gray impurities will seem more
intense and vivid. Saturation is closely related to
chroma.
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| Sepia |
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A brownish colored, old-fashioned look to an image often created as
a special effect either within a digital camera or in an image editing
software.
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| Shutter Speed |
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The length of time the image sensor is exposed to light anywhere
from a few seconds (8s, 1s, etc.) to fractions of seconds (1/125, 1/500,
etc.). You'll need a fast shutter speed to capture action. Slower
shutter speeds (speeds below 1/125s) are more likely to create blurring
from either camera shake or subject movement. The combination of shutter
speed and
aperture create a picture's
exposure.
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| TIFF |
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Stands for Tag Image File Format, a lossless cross-platform (both
Windows and Macintosh) bitmap file format.
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| True Color |
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A 24-bit color depth. See
bit depth for more information.
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| TWAIN |
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A standardized interface that allows software to communicate with
scanners and digital cameras.
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| Value |
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Describes how light or dark a color is. Value can be used
interchangeably with the term
brightness. A pale yellow color will seem lighter than dark blue.
The higher the value of a color, the closer it will be to white and the
lower the value the closer the color will be to black.
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| Vector image |
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Images created using mathematical statements that define geometric
shapes. You can move, resize, and change the color of vector graphics
without losing any quality. Unlike
bitmaps, vector graphics are not dependent on resolution. You can
scale a vector graphic to any size and it won't lose detail or clarity.
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